Konami has just released the official in-engine opening movie/scene for Metal Gear Solid Delta: Snake Eater. This remake of MGS3 will be powered by Unreal Engine 5, and this opening movie will give you a glimpse at the quality of its in-engine cut-scenes.
Metal Gear Solid Delta: Snake Eater aims to stay true to the original story and game design. Its team will be improving the gameplay with amazing graphics and a seamless user experience.
Players can elect for a newly added and more modern control style. You can also choose to play with a classic control style that more closely recreates the feel of the original game. Not only that, but there will be a number of color filters to choose from.
As said, MGSD: SE will be powered by Unreal Engine 5. Additionally, David Hayter will return as the voice of Naked Snake. This is another thing that will please all MGS fans.
I seriously hope that the PC version of MGSD: SE will be in a better state when it comes out than Silent Hill 2 Remake. Because, yes. To this date, Silent Hill 2 Remake suffers from traversal stutters, even on high-end PC systems.
Last month, Konami also shared the game’s official PC system requirements. According to them, PC gamers will at least need an Intel i5-8600 or AMD Ryzen 5 3600 with 16GB of RAM and an NVIDIA GeForce RTX 2060 Super. The game will also require 100GB of free disk space.
Konami recommends an Intel i7-8700K or AMD Ryzen 5 3600 with 16GB of RAM and an NVIDIA GeForce RTX 3080. Plus, the team recommends using an SSD.
It’s also worth noting that the game’s Steam store page does not list Denuvo. I don’t know, though, whether Konami will add it at the last minute or not. Silent Hill 2 Remake came out without it. So, fingers crossed that MGSD: SE will not have it, too.
Konami will release Metal Gear Solid Delta: Snake Eater on August 28th.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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