Ubisoft has announced that Title Update 1.0.5 for Assassin’s Creed: Shadows will come out tomorrow and shared its full patch notes. So, let’s see what this new update brings to the table.
Patch 1.0.5 will make the pre-order bonus quest, Thrown to the Dogs, available to everyone. Players will help a loyal dog avenge his late master and unlock Tsuki-maru as a pet to place in their Hideout.
The quest is available in early game, once you have completed “From Spark to Flame”. It can be found at the Tennoji Temple, outside of Osaka.
And there is more. Ubisoft announced its first special event with Dead by Daylight. This cool crossover includes a brand-new free quest. You can start the quest from your Hideout after you unlock Yasuke as a playable character. When you finish the quest, you’ll get a free trinket and a new banner. Plus, there’s a special Dead by Daylight-themed pack in the store. With it, you can customize both of your characters with cool new items based on the Dead by Daylight style.
The devs have also made some improvements to the game’s parkour system. For instance, both Naoe and Yasuke to jump and grab any ledge, awnings or overhangs within reach. This will reduce the need to rely on vertical wall-runs. To trigger it, you’ll simply have to press the jump button as you approach low overhangs, and your character will make the jump. Moreover, sprint will no longer disengage when using Parkour Up or Parkour Down.
And that’s not all. The devs have also improved how far and how high Naoe can jump during side and back ejects. Now, she’s more likely to land on her feet instead of her hands. They even added new animations for Naoe when she does big side jumps to go higher. This makes it easier for her to stay up high while doing parkour moves.
Title Update 1.0.5 also comes with some balance tweaks. First, it fixes a bug where the Samurai Daisho and Ronin sometimes gave way too much Mon (the in-game money), no matter their level. The update also changes how the Mon system works, so players are encouraged to explore the world more and take part in gameplay activities to earn Crafting Materials and Hideout Resources. On top of that, the cost of buying Crafting Materials and Hideout Resources from Merchants has gone up, and each Merchant now sells fewer of them each season.
From what I can see, there aren’t any PC performance tweaks or optimizations. That’s a bummer, as since launch, the game has not received any at all. As we’ve showcased, AC: Shadows cannot scale well via its in-game settings. The game also suffers from traversal stutters. Ironically, Ubisoft told us that we were being harsh on the game as those issues would be addressed in a couple of weeks. Well, it’s now been around two months, and the devs have done nothing at all. So, I guess we were right to be harsh on it, Ubisoft?
Anyway, Steam and Ubisoft Connect will download this patch once it comes out tomorrow. According to the release notes, the PC update will be 13GB in size. Below, you can also find its complete changelog.
Assassin’s Creed: Shadows Patch 1.0.5 Release Notes
LIST OF BUG FIXES
General
- Fixed the issue where players had a persistent New Item notification in their inventory. We did it!
- Addressed an issue where some players were given a new save file at level 60, with gear and all objectives uncovered.
- Fixed an issue where the desynchronization warning for ‘killing civilians’ would appear without any reason.
- Fixed an issue where romancing Lady Oichi before romancing Rin could cause a breakup.
- Fixed various localization issues.
Balancing
- Fixed an issue where the Samurai Daisho and Ronin occasionally gave an extremely high amount of Mon regardless of their level, disincentivizing other methods of gaining Mon.
- We have also partially rebalanced the Mon economy to encourage more world exploration and gameplay activities to earn Crafting Materials and Hideout Resources instead of purchasing them through merchants.
- In pursuit of this, we’ve bumped up the cost of Crafting Materials and Hideout Resources sold by Merchants and lowered the quantity available each season for each Merchant.
- If you still want to purchase them, we’ve increased the amount of Mon acquired from completing contracts.
World
- Fixed an issue where Yagoro would become trapped in a Kofun and not return to the hideout.
- Fixed an issue where players could remain stuck inside the construction site at Osaka Castle.
Quests
- Fixed an issue where players could not exit the quest “Vision of Realms” if they selected ‘Quit to Memories’ and loaded their progress from the Animus Memories menu.
- Fixed an issue where quitting during the “Nobutsuna Sensei” quest caused Yasuke to become stuck in the flashback.
- Fixed an issue where Yaya doesn’t join “The League” after being successfully recruited.
- Fixed progress issues in the “Showdown in Sakamoto” quest that happened if Katsuhime previously died.
- Fixed an issue in the “Wake Up Call” quest where the “troublemaker” couldn’t be hunted down.
- Fixed an issue in the “Find Local Dishes” quest where Narezushi could not be obtained from merchants.
- Fixed an issue in the “Wolves and Foxes” quest where players were not able to speak with Hattori Hanzo. I guess we’ll let you talk to him now.
- Fixed an issue where players could not progress in “A Peculiar Guest”.
- Fixed an issue where players could not complete the “Missing Missive” quest due to being unable to retrieve the letter.
- Fixed an issue where the game would crash during the “Temple of the Horseman (An Eye for an Eye)” quest.
- Fixed an issue in the “Diary of Lady Rokkaku” quest where Katsuhime’s letter would sometimes disappear. You got mail!
- Fixed an issue where the game incorrectly believed Katsuhime was dead and players could not complete the “Diary of Lady Rokkaku” quest.
- Fixed an issue where players could not complete the “Diary of Lady Rokkaku” quest due to Naoe and Katsuhime being attached to surrounding water. They just wanted to go on a little swim!
- Fixed an issue where players could not complete the “Diary of Lady Rokkaku” quest due to Katsuhime dropping into the water and swimming to shore.
Stealth
- Fixed an issue where the Shinobi Bell effect was blocked by line of sight from NPCs.
Combat
- Adjusted an issue where the +600% affliction buildup engravings was a text error. It now has been fixed to reflect the real build-up amount of 6%.
Visuals & Graphics
- Fixed visual issues.
- Fixed some issues where the “Kaen” and “Sekiryu” mounts would not fully fit in the stables.
- Fixed a visual issue with the “Samurai Daimyo Armor”.
- Addressed an issue where players could sometimes see a giant NPC in towns.
Hideout
- Improved stability for heavily customized Hideout.
- Fixed an issue where players could sometimes not interact with Gennojo in the Hideout.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email