MindsEye feature-3

Here’s what the first patch for MindsEye will address, fix & improve


IO Interactive has just released MindsEye, and as I’ve reported, the game currently has major optimization issues. Thankfully, the devs are aware of them and will try to fix them. At the end of this week, we’ll get the first patch, so let’s see what it will address, fix, and improve.

This first update for MindsEye will bring CPU and GPU performance improvements, along with memory optimizations. As such, the game should run better on your PC. I’ll definitely check it out and report on these improvements.

Right now, at 4K with DLSS Quality, the game runs with a minimum of 53FPS on an NVIDIA RTX 5090. So, if we get a 5-10FPS increase, I’ll be quite happy as it will place it alongside all the other UE5 games that have come out. Let’s not forget that MindsEye uses Lumen. So, don’t expect to run it at Native 4K with 60FPS, even on the latest and greatest GPUs.

As I’ve also reported, there are some major stuttering issues. So, hopefully, these CPU improvements will somehow reduce the stutters. It’s also worth noting that the devs plan to upgrade the game’s UE5 version to 5.6. UE5.6 features major improvements regarding asset streaming. So, it will be interesting to see whether this upgrade will do anything to further reduce the traversal stutters.

The hotfix will also add an option to enable and disable Depth of Field. This will please a lot of players who were desperately trying to find a way to disable DoF via its Engine.INI file. So, better late than never.

What’s really funny is that a lot of people seem to want to see this game fail. And, I don’t get it. Yes, it had a rocky launch. But this isn’t The Day Before. For the time being, the devs want to improve it and fix it. This isn’t a scam. So, let’s at least give the devs a chance. Because, the same thing happened with The Callisto Protocol. And now, three years later, a lot of gamers are like “Perhaps I judged The Callisto Protocol harsh, it’s actually good”.

Anyway, I’ll be sure to test this patch when it comes out and report my findings. Below, you can find the key features of it. So, stay tuned for more!

MindsEye June Hotfix Key Features

  • Initial CPU and GPU performance improvements, along with memory optimizations.
  • Reduced difficulty for the CPR mini-game.
  • A new setting to disable or modify Depth of Field.
  • A fix for an issue with missing controls for the MineHunter and Run Dungeon mini-games.
  • Pop-up warnings for PCs that have Hardware Accelerated GPU Scheduling disabled, and PCs with CPUs that have potential crash issues.