MindsEye new feature

We’ve tried MindsEye, and here’s how it runs on the PC


IO Interactive has just released MindsEye on PC. There is a lot of controversy surrounding this game, but we can confirm that this is a real game. The game uses Unreal Engine 5, and it supports NVIDIA DLSS 4 (with Multi-Frame Gen) from the get-go. So, let’s see how it runs on the PC.

For these initial benchmarks, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz and an NVIDIA GeForce RTX 5090 Founder’s Edition. I also used Windows 10 64-bit and the NVIDIA GeForce 576.66 driver.

MindsEye does not have a built-in benchmark tool. So, for these initial tests, I used the game’s starting area. That’s because I know some of you will want to know immediately how the game runs. For our upcoming PC Performance Analysis, I’ll try to find a more demanding area.

Let’s start with some good news. Once you launch the game, there will be a shader compilation step. As such, the game won’t have any shader compilation stutters.

MindsEye shader compilation step

However, there are major stuttering issues when driving. In the first ten minutes, which I showcase in the video, you don’t get to drive a car. Later on, you get the opportunity to drive a buggy. And… man… things are not that great while driving.

In terms of raw performance, MindsEye runs with a minimum of 37FPS and an average of 45FPS at Native 4K on Epic Settings. With DLSS 4 Performance, we were able to get to 65FPS. However, there were frequent drops to 53FPS. So, I wouldn’t call the overall experience smooth or ideal. To get framerates above 60FPS at all times at 4K/Epic, you’ll need to use DLSS Performance. On an NVIDIA RTX 5090. Ouch.

MindsEye benchmarks-1

As I said, MindsEye supports DLSS 4 Multi-Frame Gen from the get-go. Sadly, though, there are MAJOR visual artifacts with MFG X4. Here is a screenshot in which I was moving the camera quickly. Just look at the image. It looks horrendous.

MindsEye DLSS 4 MFG X4 visual artifacts

And that’s not all. Even without DLSS or Frame Gen, the game suffers from some ghosting issues. You can see these issues in the video below. This is the first time I’ve seen something like that. So, even without DLSS or Frame Gen, you’ll still get ghosting artifacts.

When it comes to the DLSS 4 performance, MindsEye runs with a minimum of 85FPS and an average of 115FPS at 4K/Epic with DLSS Quality and MFG X2. With X3, our average framerate increases to 168FPS. However, the minimum framerate is only at 102FPS. Similar things occur with MFG X4.

MindsEye benchmarks-2

In all honesty, the game has major optimization issues. What’s funny is that at least on PC, you can brute-force your way with DLSS/FSR and Frame Gen. I mean, at least you can get a 60FPS experience. Because, right now, things are WAY worse on consoles. In my opinion, the best way to play the game if you have an RTX 5090 is with DLSS Quality and MFG X2. Using MFG X3 or X4 is out of the question due to the extreme visual artifacts when moving the camera.

Our PC Performance Analysis for MindsEye will go live later this week. In this upcoming article, we’ll test multiple GPUs from both AMD and NVIDIA. So, stay tuned for more!

MindsEye - First 10 Minutes - PC/4K/Epic Settings - NVIDIA RTX 5090